
I suspect devoted Shadowrunheads will lap this stuff up, but some of it really seemed like needless bulk to me, as though Hong Kong was trying to be a more substantially new Shadowrun game than it really is. There's too much front-loading of exposition too, several hours of prescribed plotting - albeit with plenty of options about how your want your character to treat others - before it releases you to quest and shop and chat to your gang at relative leisure.



It's perhaps over-dependent on florid description to convey what its static backdrops and fixed-expression characters cannot. There are also some wonderfully detailed character descriptions and conversations which amp up the ever so slightly tongue-in-cheek hardboiled atmosphere, but by and large every conversation goes on just a little too long. The central mystery, of why a foster-father you haven't seen for years has summoned you to a nightmare-plagued Hong Kong, only to immediately go missing and for you to be framed for a crime you didn't commit, certainly has some grab, probably more so than the conspiracies of the two preceding games. The other big focus is story, deemed to be What The Fans Want, and that too feels Big For Big's Sake at times. It's big for big's sake, and not supported by quite enough to do. In practice, it's a hell of a lot of schlepping around static scenery you saw hours ago, absorbed and then took for granted because all you need from it is to hit the same few spots again and again. The art is meticulous, luxurious (at least within the confines of this series' slightly cardboard cut-out presentation).
Shadowrun hong kong pdf review full#
In theory, it's great that there's so much to look at, from Majong parlours to docked battleships, magic dens, caravans full of mad drones and illicit augmentation labs, all adorned with dirty neon or sinister leylines. Take, for instance, the main hub, a sprawling, dockside underworld town which houses your base, quest-givers, a load of different shops, a bunch of oddballs to chat to and a smattering of micro-missions. The most obvious place the money's been spent is on art: these massive locales and missions with bespoke, hugely ornate decor, most of which is purely backdrop. Granted, this is what was promised in the successful Kickstarter (the series' second), but there is now that nagging sense that this could perhaps be a (very generous) expansion pack rather than whole new game. Further Adventures In Shadowrun rather than Great Leap Forwards. The scope is larger - some of the environments are enormous - but broadly speaking it's business as usual, with a few new tricks to dabble with and a ton of new art and writing. This time, the setting is one of the touchstones of 80s cyberpunk, and we're dealing with Triads, social segregation and city-wide nightmares in addition to the usual gang war, troll mercenaries and magic-assisted corporate espionage. You build a Shadowrunner, a secretive mercenary who can fight with technical or mystical powers (or a combination of the two), leading a team of fixed-spec allies with big personalities through real-time exploration and turn-based action. Published by Paradox Interactive AB.Shadowrun: Hong Kong is the third-and-a-half time around the block for this cyberpunk-but-with-elves roleplaying series, and by now there's a routine and a rhythm. Graphics: Modern 3D graphics card with at least 256 MB of addressable memoryįrom the composer of the award-winning Shadowrun: Dragonfall - Director's Cut soundtrack, Jon Everist, comes a completely new, original score (22 tracks - mp3, 320 kbps)Įxplore the beautiful and exotic world of Shadowrun: Hong Kong even more with a PDF of "behind-the-scenes" production artwork and finished images from the gameĬopyright 2013 - 2018 Harebrained Holdings, Inc. Processor: Intel-based Macs only (x86-compatible, 1.4 GHz or better) Graphics: DirectX compatible 3D graphics card with at least 256 MB of addressable memory Processor: x86-compatible 1.4 GHz or faster processor

This content requires the base game Shadowrun: Hong Kong - Extended Edition on Steam in order to play Steam account required for game activation and installation Roleplaying Strategy Adventure Indie Add On
Shadowrun hong kong pdf review upgrade#
Shadowrun: Hong Kong - Extended Edition Deluxe Upgrade Learn more about the Shadowrun: Hong Kong - Extended Edition Deluxe Upgrade Model Name
